Quick and Simple
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Down and dirty insttructions for those who hate manuals.

Getting Started
To start a game in Ferazel's Wand, click on New Game at the main menu.  To play a saved game, click on Resume Game.  Then select the game you want to play and hit return.

Controls
Ferazel can walk left (default - Keypad 4), or walk right (default - Keypad 6).  He can run (default - Shift key) either way.  When Ferazel reaches a steep wall he can climb up (default - Keypad 8) or down (default - Keypad 5).  Ferazel can duck (default - Keypad 5) under obstructions or enemies' blows.  He can also jump (default - Option key) over obstacles.  Ferazel has spells, tools and weapons which he can use (default - Command key) in his defense.  Ferazel can select the previous (default - Keypad 7), or next (default - Keypad 9) item in his arsenal.  Additionally, Ferazel can use his spin jump (default - Option and Keypad 5) to break through weakened cave floors.  When Ferazel encounters deep water, he can swim (default - Option key) in any direction.

All of these control keys can be configured in the Preferences.

The Caps Lock key will pause a game, and the Escape key will abort a game.  Neither of these keys can be changed.

Game Play
Ferazel must make his way from his underground lair, through the caverns and across Teraknorn to defeat the Dread Queen Xichra and her evil minions, the Manditraki.  He can use his magic to fight the enemy insectoids and goblins he meets, or he can use his dagger fighting skills.  

Weakened cavern walls can be blasted through with magic, opening up secret areas filled with bonus powerups.  Ferazel also has his spin jump (hold the down key while jumping), a smooth move that allows him to crush crumbly cave floors to get to secret areas.

When Ferazel has made his way through a level, you'll get to the main map screen.

Ferazel will move to the next level automatically.  Since it's sometimes necessary to go back to a level you've already explored, you can also also use the arrow keys to navigate back to any level that's already been completed.

Saving a Game
Throughout the Land of Teraknorn, you'll find Save game points.  

To use one, jump onto it, name your saved game and hit return.  Once Ferazel has used this saved game point, he can't use it again.

                                                                                                               

Now all you need is some practice, and you're ready to save the world of Teraknorn!